
Shadow Girls

NOTE: For a smoother experience, downloading the VN and running it locally is recommended
Follow the vengeance-driven Diana as she infiltrates her school’s most infamous clique: the Four Lashes. In order to prove her loyalty to the group, Diana must participate in a series of mentally taxing activities orchestrated by the group’s leader, Sabrina.

FEATURES
- 10k+ words, 1 hour or so worth of content
- Unlock all 5 endings to uncover Diana's memory
- Fully voice-acted!

CAST
This project wouldn't have been possible without the talented people who provided their voices for the project! Check them out!
Diana - Khloe Faria
Sabrina - Olivia Rokicianski
Nikita - Archer Devon Wells
Yasmin - Leo Kunimori
Sam - Jade Christman

CREDITS
Philip Heggmair - Story / Writer / Quality Assurance
ElectriNut - Art / Code / GUI
MakeVisualNovels - Shaders
Uncle Mugen - Backgrounds
pianocafe_kumi - Title Music
かずち - BG Music
こっけ - BG Music

Problems?
If problems arise, don't hesitate to reach out to me on Twitter (@electrinut9)! You can also send an email to synthes360@gmail.com, and I'll be more than glad to assist you!
| Updated | 17 days ago |
| Published | 27 days ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | ElectriNut |
| Genre | Visual Novel, Interactive Fiction |
| Made with | Ren'Py |
| Tags | 2D, Casual, Horror, Multiple Endings, Psychological Horror, Short, Singleplayer, Voice Acting |
| Average session | About an hour |
| Inputs | Keyboard, Mouse |
| Accessibility | Subtitles, One button |
| Content | No generative AI was used |
Install instructions
Just unpack the file and run the .exe!




Comments
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This a really cool and atmospheric game, highly recommend. The art and sound are fantastic, engaging premise, good execution. Very emotional too.
Pretty much the only flaw is that some of the endings can be a bit abrupt or disjointed, but there is at least one ending that feels full and complete, so it's all good.
Well, that was really good, I have to say!
First of all, the game truly has atmosphere. I liked the overall vibe, which reminds me a lot of slasher movies from the late 00s – early 10s era. So nostalgic!
The dialogues are written really well and, what is very important, there are many little remarkable details which highlight the personality of every girl. Little gestures, different reactions to the same things, arguments, etc. I really liked the Yasmin-Nikita interaction.
The VO is perfect. Every voice is in its place and has genuine emotions. Bravo to the voice cast.
Overall, I think this game really has potential. Keep it up, devs!
I got the first ending. I noticed there were numerous typos where the apostrophe was forgotten when spelling somebody's name in the possessive.
Otherwise, I had to put down this visual novel at first because it bored me a lot in the beginning. I could see the conflict and the potential, but the beginning threw a lot at me at once.
For starters, it started with dialogue, the dialogue was heavy-handed and left nothing to the imagination, there were no questions or mysteries for the reader to have, there were five different characters to keep track of, and three out of the five girls were blondes. Not only that, but they all dressed in similar outfits. So, it took a bit of time to get everyone in order in my mind, but they all had their own distinctive personalities, too, which helped.
I think if the story eased into the world and the main heroine more, it would have made for a better introduction, as I didn't get much of a sense of the main protagonist of the story from the get-go. Furthermore, I had no reason to care for the main character, her want for the revenge, or the other characters involved.
I thought the other characters were far more interesting and seemed more fleshed-out compared to Diana, who I felt like was a bit too much of a blank slate of a character. Additionally, I didn't care about Denise, who I know nothing about, which I understand that's the point. However, it's hard for me to care about the past if I don't care about the present.
Regardless, the story grew onto me over time, and the voice acting was great. Sometimes, the voices were too quiet at times. I don't know if that was intentional or not.
Otherwise, I liked the art. The backgrounds were fine enough for me. I felt like thee text box got in the way of seeing the character sprites, but that's just me. I give it a solid 7-7.5 out of 10 so far. I would have to read the rest to see where the story takes me.
My only other issue is that the gallery shows a big CG without a button to go out of that mode or a button to see locked or unlocked CGs. If the gallery section had a display of the different CGs on screen in rows and columns, that would make it a more manageable experience to navigate that page. Just a suggestion there, though. I also think having a load and gallery button would go a long way in the main menu as well instead of having to start the game every time to access those features. Again, just a suggestion there.
Good job!
Thank you for going through Shadow Girls and thank you so much for the feedback! We'll take this into account for our future projects.
Regarding the Gallery, I understand how it can be confusing and, as such, it will be updated. A feature will also be implemented to make unlocking endings more convenient. This and a few fixes will be featured in the next update.
Once again, thank you for playing!
10/10